After a good deal of time in development and several weeks of rigorous testing, we’re pleased to announce the release of Artemis 1.1 this update converts the ship’s interior to mesh as well as making a whole array of improvements to existing features and the overall experience.
Continue reading Artemis 1.1 Mesh update
We’ve been hard at work behind the scenes at Mesa 5, things have been very quiet on the news front mainly due to us having our heads down and working away. No we’re not dead, we haven’t been abducted and sorry once again for the radio silence. As regular visitors may have noticed, there have been a lot of changes to the sim… Continue reading The Big Sim Progress Report
Ifrit Skytower’s starship component sculpts are used far and wide in Second Life sci-fi builds. While the parts demonstrate the potential of the humble sculpty, he always felt the textures included in the packs to be inconsistent, for example: some of the packs have included Ambient Occlusion (AO) maps, some have textures baked onto said AO maps and others don’t have any real texture at all.
In light of this, he’s decided to rebake AO maps for all the sculpt packs including ones that didn’t originally have any as well as baking a new standard texture set for them. This should bring all the packs up to a consistent quality level worthy of modern builds.